ARCH655 Final Project: the Modeling of the Randomly Generated Vertical Sculpture

 

DESCRIPTION OF ARCH655 FINAL PROJECT: the Modeling of a Randomly Generated Vertical Sculpture




The inspiration for this project comes from some vertical public arts (as shown in the picture), and their modern and abstract appearance can deeply impress visitors.

Personally, if I want to create a similar work, it may be difficult to determine the color and shape of each element, so I tried to generate it randomly through scripting.



The production of this model mainly relies on grasshopper and python to complete. There are three main steps in the modeling process.


1. Generating the Center Point Group by Scripting

In this simple Python script, the first step is to put in some seed. 

"__init__" means initialization; 

"self" refers to the instance itself that being created;

Then, creating the rule of adding points.

Also, I need the Range, that is, time.

As a result, I can get a randomly generated group of points with regular intervals. 



2. Determining the Shape of Each Component

Using the point obtained in the first step as the center points, I generated some columns with the same height and radius through "Cylinder."

Next, I used a combination of "Scale UN" and "Graph Mapper" to give each component (column) heights that can form a kind of pattern. Choosing different functions in Mapper can create various appearances for these components, such as a wave shape.




3. Adding Colors

Using the "Interpolate Data" to color all the components. By adjusting the "Colour", I can give the sculpture different colors, such as gradient or rainbow colors.




Additionally, I also made a growth animation to show the final effect of the sculpture. In order to get this animation, I need to connect the surface of the sculpture to Isotrim, and then reparameterise it. Since I am making a vertical growth animation, I need to define a range of V-value instead of U. You can see this animation in the video.




In this way, the making of Randomly Generated Vertical Sculpture

 is done. 



It is hard to predict the final effect of this model because it is generated randomly, but its advantage is very obvious.

By adjusting the parameters, I can easily obtain countless different solutions in a short time, which greatly improves the efficiency of the design.


Video




Reference

https://www.youtube.com/watch?v=pWCnWwy4jT4&t=802s

https://www.youtube.com/watch?v=m8PqarIRj4A&list=PLY74dZPo0b7EGg_BZ2l4sFrmkAvYyBNth&index=1&t=884s

https://xxi.com.tr/i/zeminde-yukselen-celik-orkestra

https://www.archdaily.com/620408/the-soundwave-penda/553000cbe58ece36c400000b-the-soundwave-penda-render-2

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